Experiments in Photoreal 3D CGI

I’ve been experimenting a bit with seeing if I can make 3D CGI characters as photoreal as possible. Here’s the most recent two renders. These were done using Daz 3D, with a Genesis 2 Figure called Mei Lin, some custom skins for Mei Lin that I tweaked for sub surface scattering, and some random clothing, hair and lights that I can’t remember 🙂

nextdoor2 nextdoor